created and copyright by kai p. uecker (aka xistence imaginations) 2008(c)

Mittwoch, 12. November 2008

The great zzzappp or 'i must have a bad karma'

You know what is 'great'? If your computer decides not to work anymore. I mean, nothing, nada, not at all.
Yesterday my main system crashed, and i can just guess : computers might feel bad if they are near me, so they decide to suicide (i'm a living EMP-Weapon).
As a result i have a) a heatsource less during these colder days, b) i save money 'cuz i don't use so much energy (yay!) and c) some of my projects will be delayed for an unknown time (unless i got a new computer and guess : yes, no money for that right now).

Following projects are delayed :
- xMDK (as i need two systems for testing purposes and stuff and, damn, i was so close to an alpha version...)
- DIU/xenesis (as i was during a backup when the system crashed, don't know when i can transfer the data from my HD's to my laptop).

TDM goes on, as i work with it directly on my laptop.

Comment of the day about that : bleh!

Mittwoch, 5. November 2008

Process idling...

October was a tough month. Not only that i helped others with their move into a new city, i got the news i have to move as well ('cause of my work).
So very soon (in the next two or three months) i'll be able to put my digital bum on a chair somewhere else. Due to that fact some of my timeplans got corrupted (as usual) so i have to get myself back into my projects to get some things done (as the xMDK). So left a port open for some news in the near future.

Freitag, 3. Oktober 2008

Make your ears bleeding...

If you think you can abandon your hearing : i uploaded a track i made years ago, crappy as usual. It is electronic style (no, not techno-boom-boom), so kinda ambient-experimental. You can find it here (>xMedia>Tracks) or follow the folder-icon on the left.

Update

Look to the left... come on... look... yes... good program!

As you can see there are two new ugly crapcons (crappy icons): the folder-like will lead you to a place where you can find downloads (trojans, spam, etc... nah, just jokin'), and the desktop-like leads you to my gallery.

Parallel i found a place where i can store some of my stuff for downloading in the meanwhile. Right now you can find some wallpaper-packages of the latest screenies i made the last posts.

Montag, 29. September 2008

INFINITE

Shortly in DIU there were rumors about a special program which is called 'Moebius'. Regarding to the rumors it must be a kind of transport, but a very special one as such a transport could normally not exists.
It works like a perpetuum mobile as this program uses its own energy again and again.

(I dedicate this little design in full respect to Jean 'Moebius' Giraud, a great Artist, Designer and my all time favourite, who also made many great designs for films like Tron, Fifth Element and even some stuff in Alien. I wish i would have just a little bit of his skills!)




Sonntag, 14. September 2008

xMDK

Nah, don't worry, you don't have to call the police. Right now i'm working on an intresting concept which i call the 'xMDK' or 'xistence Map Development Kit' used for Tron2.0.
The main point of this package is that it is combined with a mod and this mod will change some things so new gameplaymodes should be possible.
I'm talking about stuff like 'Capture the flag' or 'Onslaught' (if you ever played Unreal Tournament 2003>).
It took a long time, but things look very promising as the MDK can already build teams of player, handling individual spawning, separating between player, filtering, handle object-to-object situation and more stuff.
In the end the MDK should be able to handle its own kind of game-mechanism. So if everything keeps running fine you just need to select 'Deathmatch' in Tron2.0 and then the map containing the gamemode you want to play.
And additionally this system can be extended, so more features might be possible or new sub-gamemodes could be created.

Technically i have to use an existing gamemode (i call it 'host-gamemode') which i completely twisted and bended to reach my target, while the maps, containing the new gameplay-modes, are 'sub-gamemodes' as they don't appear selectable in the menu, just as selectable maps.
This was ment for the release of TDM, but as the development for TDM will take more time, i decided to create the MDK now, so the community has some more stuff to work with.

Things are still in progress so the release should not be awaited for the next weeks.
I hope i can get something finished for the middle of october. More news here, stay tuned...

Samstag, 13. September 2008

Digital Art : xBoard

I had to knock down a program from that neat thingy to show it : a hoverboard which is a special-mode/-form of the id-disc. Definitly part of my digital world 'Diu', if it will be part of TDM is not verified.


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